← Back to all articles
arXiv cs.AIAugust 17, 2026

Content Based Video Narration of Gameplay with Vision Language Models

Excerpt

arXiv:2608.14016v1 Announce Type: cross Abstract: Live game commentary is scarce: it exists for professional esports broadcasts and almost nowhere else. We present a content-based video narration system that produces spoken, esports-style commentary for arbitrary gameplay recordings using a general-purpose vision-language model (VLM) and a text-to-speech back end, with no game-specific instrumentation, no engine telemetry, and no task-specific training. Three mechanisms carry the system. Tempora