arXiv cs.AIAugust 17, 2026
ForgeWM: Progressive Causal Training for Few-Step Action-Conditioned Video World Models
Excerpt
arXiv:2608.14022v1 Announce Type: cross Abstract: Action-conditioned video world models require low-latency causal generation and reliable responses to game-native controls. Although causal distillation enables one- or few-step video synthesis, extending it to interactive world models remains challenging, as discrete keyboard states and continuous mouse motion must remain aligned with temporally compressed latent chunks during causal training and autoregressive rollout. We introduce ForgeWM, a p