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arXiv cs.AIAugust 17, 2026

PHASE: Passive Human Activity Simulation Evaluation

Excerpt

arXiv:2507.13505v2 Announce Type: replace-cross Abstract: Cybersecurity simulation environments, such as cyber ranges, honeypots, and sandboxes, require realistic human behavior to be effective, yet no quantitative method exists to assess the behavioral fidelity of synthetic user personas. This paper presents PHASE (Passive Human Activity Simulation Evaluation), a machine learning framework that analyzes Zeek connection logs and distinguishes human from non-human activity with over 90\% accuracy