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arXiv cs.LGOctober 2, 2026

Faynt: Scaling and Optimizing Policies for Competitive Melee

Excerpt

arXiv:2610.02144v1 Announce Type: new Abstract: We introduce Faynt, a family of 10M- and 75M-parameter Transformer policies for Super Smash Bros. Melee, each controlling all 26 characters with a single checkpoint. After reinforcement learning (RL), the 10M wins 240 of 244 same-character games (98.4%) against fourteen specialist and multi-character releases on their supported rosters, with a winning record against every release. These opponents retain 21- or 24-frame action delays; Faynt uses no