arXiv cs.LGOctober 7, 2026
ImpactMat: Continuous Material Estimation for Inverse Impact Sound Rendering
Excerpt
arXiv:2610.07061v1 Announce Type: cross Abstract: Impact sound rendering synthesizes the sound produced when a 3D object is struck, but practical renderers often rely on fixed material presets such as wood, plastic, or steel. These presets limit the range of impact sounds a renderer can express, while manually adjusting the underlying material parameters remains difficult without expertise in material acoustics. We therefore study inverse impact sound rendering: predicting material parameters fr